Paid games always were considered as quality, depth and polish golden standard over the years. Free games have been regarded as being superficial and full of advertisements or unjust play. However, a single free-to-play game has changed completely that opinion. It has done this without charging players a single rupee as a an initial investment and has therefore faired better in popularity and user interest than other high budget, paid games. Players are not merely trying it they are hanging around. Their trick is clever design decisions, admiration of the gamer and not a generous but not a greedy experience that proves that price is no longer the character of quality.
No Paywall Blocking the Fun

Unlike most premium titles, this game does not restrict players to the core experience. There is no incessant urge to waste money to move on and this automatically creates trust and pleasure.
Gameplay Comes First

It is more of the gameplay where the game is played instead of monetization gimmicks. Each mechanic has a sense of being meaningful and it makes players play hooked by the fact that it is fun to play.
Fair Progression System

The forward movement is an even and gratifying one. Players are able to earn things not only by using their wallets but by using their ability and time, which makes the achievements earned in the real sense.
The Frequent Revisions make it fresh

New features, events, and fixes are occasionally introduced with frequent updates. This constant encouragement renders the game active, a thing many of the paid titles lack post-release.
Firm Community Interconnection

The developers actively listen to the feedbacks by the players. The community suggestions are also often incorporated in the updates which makes the players feel like a part of the community and valued.
Accessible to Everyone

The entry barrier is wiped out through being free. It is free to download and to play and this creates a huge, varied user base to ensure the game remains in circulation and continues to attract.
No “Pay-to-Win” Frustration

The optional purchases are cosmetic, convenience based but not power based. This makes the competition level even and talent-based which is highly valued by the players.
Astonishingly Low Production Quality

The game does not feel like cheap in terms of graphics, sounds, etc. It is competing with paid titles because polish is free and it is not low effort.
Easy to Learn, Hard to Drop

New players are introduced to the game with uncomplicated mechanics yet is provided with enough depth to continue engaging the player in the long run. This balance retains both the casual and hardcore players.
Altering The way the players perceive the free games

This game has set the standards by offering quality at all times. It has become the benchmark of paid games, with players comparing it to other games and playing it instead, rather than the other way around.

